Today I came across the term, “voxel” or “volumetric pixel” or 3d Pixel.
The thing is not new. It is pretty common in Gmaes. Games like Minecraft, movies like Pixel is examples of Voxel Art.
I was mainly interested in creating quick 3d art for blog featured images and other website design projects.
I found inspiration from Inkdrop blog of Takuya Matsuyama. I follow the blog, where he shares his Indie developer journey, his experience about creating and growing SaaS product Inkdrop.
In this video he explained how he created the shadows on his art.
Some voxel arts and artists
Software to Create Voxel Arts
Magica Voxel is a free lightweight GPU-based 8-bit voxel art editor and interactive path tracing renderer. Available for PC and MAC
Official website: https://ephtracy.github.io/
I am going to use this, because it is so light weight and easy to learn. It is just 3-4 MB in size in Comparison 3D software I used in college Creo Parametric, SolidWorks were like 5gb and 15gb respectively and that to the installations files, after installation it will be much more. MagicaVoxel is portable which means you don’t need to install, you can just carry it in pendrive and it will run directly on any Windows system without installing.
Qubicle is a professional voxel editor optimized for the easy creation of 3D models.
Official website: https://www.minddesk.com/qubicle/
You can use it for for free, but for commercial use you have to pay. After installing it is like 23MB.
Here are some learning resources:
Introduction to Voxel Art for Character Design – a course by Zach Soares